package com.motu.monstercity.server.game.log;

public class LogType {
    public static final int SYSTEM_REWARD = 1; // 游戏系统发放的奖励
    public static final int GM_SEND = 2; // gm 发放

    public static final int PARTNER_LEVEL_UP = 3; // 伙伴升级
    public static final int PARTNER_BREAKTHROUGH = 4; // 伙伴突破
    public static final int PARTNER_SKILL_LEVEL_UP = 5; // 技能升级
    public static final int SUIT_LEVEL_UP = 6; // 服装升级
    public static final int PARTNER_WEAPON_LEVEL_UP = 7; // 武器升级
    public static final int PARTNER_WEAPON_AWAKE = 8; // 武器觉醒
    public static final int SUIT_UNLOCK = 9; // 服装解锁
    public static final int PARTNER_WEAPON_REFRESH = 10; // 武器洗练
    public static final int PARTNER_WEAPON_RECYCLE = 11; // 武器回收
    public static final int PARTNER_STAR_UP = 12; // 干员升星
    public static final int PARTNER_WEAPON_FULL = 13; // 武器数量上限邮件
    public static final int PARTNER_CHIP_EXCHANGE = 14; // 兑换英雄碎片


    public static final int MAIL_GET_REWARD = 15; // 领取邮件奖励
    public static final int ACTIVITIES_GIFT_REWARD = 16; // 兑换码奖励

    public static final int SHOP_BUY = 17; // 商店购买

    public static final int TITLE_ACTIVE = 18; // 商店购买

    public static final int SECRETARY_IDENTITY_SKILL_LEVEL_UP = 21; // 秘书基因技能升级
    public static final int SECRETARY_PATRONS_SKILL_LEVEL_UP = 22; // 秘书羁绊技能升级
    public static final int SECRETARY_SEND_GIFT = 23; // 赠送秘书礼物
    public static final int SECRETARY_POTENTIAL_SKILL_REFRESH = 24; // 秘书经营技能升级
    public static final int SECRETARY_POTENTIAL_SKILL_QUICK_REFRESH = 25; // 秘书经营技能一键升级

    public static final int BUILD_RADAR_LEVEL_REWARD = 26; // 雷达等级奖励
    public static final int BUILD_HOSPITAL_RECOVER_SOLDIER_CANCEL = 27; // 取消治疗伤员
    public static final int BUILD_HOSPITAL_RECOVER_SOLDIER = 30; // 医院恢复伤员
    public static final int BUILD_LEVEL_UP = 31; // 建筑升级
    public static final int BUILD_PLACE = 32; // 建筑摆放
    public static final int BUILD_RECRUIT = 33; // 建筑招募
    public static final int BUILD_DAILY_DIAMOND = 34; // 每日钻石奖励
    public static final int BUILD_CHANGE_NAME = 35; // 城市改名
    public static final int BUILD_BANK = 36; // 金库手动点击奖励获得金币
    public static final int BUILD_TILE_REWARD = 37; // 地图方块领取奖励
    public static final int BUILD_TILE_REBUILD = 38; // 地图方块重建废墟
    public static final int BUILD_BANK_AUOT = 39; // 金库自动点击奖励获得金币
    public static final int BUILD_UNLOCK = 40; // 建筑解锁

    public static final int DATING_DATING = 41;//约会
    public static final int DATING_SECRETARY_DATING = 42;//密会
    public static final int CHILD_STUDY = 43;//子嗣学习
    public static final int CHILD_GRADUATION = 44;//子嗣毕业
    public static final int CHILD_MARRY = 45;//子嗣结婚
    public static final int CHILD_MARRY_REFRESH = 46;//结婚列表刷新
    public static final int DATING_ENERGY_AUTO = 47;// 自动恢复体力
    public static final int DATING_ENERGY_ITEM = 48;// 使用道具恢复体力

    public static final int FIGHT_STAGE_INSPIRE = 51;//  主线关卡战斗鼓舞
    public static final int FIGHT_STAGE_FIGHT = 52;//  主线关卡战斗
    public static final int FIGHT_STAGE_AREA_REWARD = 53;//  领取关卡区域奖励
    public static final int FIGHT_MONSTER_TIDE = 54;//  兽潮入侵胜利奖励
    public static final int FIGHT_SNATCH_INSPIRE = 55;//  物资争夺战斗鼓舞
    public static final int FIGHT_SNATCH_FIGHT = 56;//  物资争夺战斗
    public static final int FIGHT_SNATCH_TRANSFER_LEVEL_UP = 57;//  物资争夺中转站升级
    public static final int FIGHT_SNATCH_TRANSFER_REWARD = 58;//  物资争夺中转站领取奖励
    public static final int FIGHT_SNATCH_RANK_REWARD = 59;//  物资争夺中榜单领取奖励
    public static final int FIGHT_SNATCH_OFFER_PUBLIC = 60;//  物资争夺中发布悬赏
    public static final int FIGHT_SNATCH_OFFER_FIGHT = 63;//  物资争夺中追击悬赏对象
    public static final int FIGHT_SNATCH_OFFER_COMPLETE = 64;//  物资争夺中悬赏完成
    public static final int FIGHT_SNATCH_CHALLENGE = 65;//  物资争夺的挑战名人榜或仇人
    public static final int FIGHT_STAGE_GUARD_REWARD = 67;//  卫兵挂机奖励
    public static final int FIGHT_STAGE_GUARD_REWARD_QUICK = 68;//  卫兵挂机快速奖励

    public static final int SYSTEM_AD_VIDEO_REWARD = 69; // 观看激励视频的奖励
    public static final int SYSTEM_OPEN_REWRD = 70; // 系统模块解锁奖励


    public static final int FEAST_JOIN = 61;//  参加别人的派对
    public static final int FEAST_CREATE = 62;//  举办派对



    public static final int PATROL_BEGIN = 71; // 巡查
    public static final int PATROL_ADD_ENERGY = 72; // 补充巡查体力

    public static final int TIGER_DRAW = 81; // 老虎机抽奖

    public static final int RESTAURANT_ROOM_UPGRADE = 82; // 餐厅升级
    public static final int RESTAURANT_FOOD_UPGRADE = 83; // 美食攻略升级
    public static final int RESTAURANT_GUEST_RECEPTION = 84; // 接待客人
    public static final int RESTAURANT_TASK_REWARD = 85; // 中餐厅的任务奖励

    public static final int BUILD_EARN = 91;// 商铺收益
    public static final int BUILD_EARN_AFK = 92;// 挂机奖励
    public static final int BUILD_EARN_OFFLINE = 93;// 离线奖励

    public static final int WORLD_TEAM_RECALL = 95;//  大世界行军，立即撤退
    public static final int WORLD_TEAM_ITEM_USE = 96;//  大世界行军，加速行军
    public static final int WORLD_REWARD = 97;//  大世界行军，加速行军
    public static final int WORLD_REFRESH_EVENT = 98;//  大世界行军，刷新事件
    public static final int WORLD_TEAM_GO = 99;//  大世界行军，部队出征
    public static final int WORLD_ENERGY_BUY = 100;//  大世界行军，购买体力

    public static final int FLORIST_TASK_COMPLETE = 101; // 完成花店任务
    public static final int FLORIST_SECRETARY_UNLOCK = 102; // 解锁花店秘书

    public static final int ACT_DAYS_COMPLETE_TASK = 111; // 完成七天乐任务
    public static final int ACT_DAYS_RECV_REWARD = 112; // 领取七天乐宝箱奖励
    public static final int ACT_DAYS_BUY_GIFT = 113; // 七天乐购买礼包

    public static final int ITEM_OPEN_BOX = 120;// 打开宝箱
    public static final int ITEM_USE = 121;// 使用道具
    public static final int ITEM_COMPOSE = 122;// 道具合成
    public static final int CAVE_ONCE_REWARD = 123;// 怪兽洞窟首达奖励
    public static final int CAVE_SECONDE_REWARD = 124;// 怪兽洞窟每秒奖励
    public static final int CHIP_COMPOSE = 125;// 碎片合成
    public static final int CHIP_USE = 126;// 使用碎片增加秘书的缘分值


    public static final int MAIN_TASK_REWARD = 131; // 主线任务奖励
    public static final int ACHIEVE_REWARD = 132; // 成就奖励
    public static final int DAY_TASK_REWARD = 133; // 日常任务奖励
    public static final int HONOR_REWARD = 134; // 荣誉奖励
    public static final int RANK_WORSHIP = 135; // 排行榜膜拜

    public static final int ONLINE_EVENT_REWARD = 140; // 在线事件奖励
    public static final int NORMAL_EVENT_REWARD = 141; // 普通事件奖励

    //充值
    public static final int IAP_FREE_BUY = 200; // 购买免费礼包
    public static final int CHARGE = 201; // 充值
    public static final int IAP_GIFT_BUY = 202; // 一键礼包购买

    //成长基金
    public static final int GROWTHFUND_FREE = 239; // 成长基金免费奖励
    public static final int GROWTHFUND_PAY = 240; // 成长基金付费奖励

    //特权卡
    public static final int PRIVILEGE_REWARD_DAILY = 245; // 领取特权卡每日奖励

    //VIP
    public static final int VIP_REWARD = 250; // 领取VIP奖励

    //限时三日礼包
    public static final int FIRST_CHARGE_REWARD = 251; // 限时三日礼包领取奖励

    //七日签到领奖
    public static final int RESGISTER_SIGN_REWARD = 252; // 七日签到领奖

    // 每日放映领奖
    public static final int DAILY_SCREEN_REWARD = 253; // 每日放映领奖
    // 万能活动
    public static final int CONVENTION_OPEN_BOX = 254;// 万能活动打开宝箱

    public static final int ACT_CITY_LEVEL_REWARD = 255;// 都市等级福利
    public static final int ACT_CONVENTION_ITEM_RECYCLE_REISSUE_REWARD = 256;// 万能活动道具回收转u换奖励
    public static final int ACT_CONVENTION_COMPLETE_TASK_REWARD = 257;// 万能活动任务奖励
    public static final int ACT_RAFFLE_DRAW = 258;// 每日特惠充值抽奖

    // 冲榜活动
    public static final int RANK_ACT_RANK_REWARD = 260; // 冲榜活动邮件奖励
    public static final int RANK_ACT_CROSS_RANK_REWARD = 261; // 冲榜活动跨服奖励
    public static final int RANK_ACT_TASK_REWARD = 270; // 限时任务奖励
    public static final int RANK_ACT_CROSS_TASK_REWARD = 262; // 跨服限时任务奖励
    public static final int RANK_ACT_TASK_REISSUE_REWARD = 263; // 限时任务补发奖励
    public static final int RANK_ACT_CROSS_TASK_REISSUE_REWARD = 264; // 跨服限时任务补发奖励
    public static final int RANK_ACT_RECHARGE_TASK_REWARD = 265; // 充值任务奖励
    public static final int RANK_ACT_CROSS_RECHARGE_TASK_REWARD = 266; // 跨服充值任务奖励
    public static final int RANK_ACT_CONVENTION_REWARD = 267; // 万能活动排行榜奖励
    public static final int RANK_ACT_CONVENTION_CROSS_REWARD = 268; // 万能活动跨服排行榜奖励
    public static final int RANK_ACT_SHOP_BUY = 269; // 冲榜活动钻石商店兑换

    //联盟
    public static final int UNION_CREATE = 300; // 创建联盟
    public static final int UNION_CHANGE_NAME = 301; // 联盟改名
    public static final int UNION_CHANGE_ICON = 302; // 联盟改旗帜和图案
    public static final int UNION_BUILD_ASSIST = 303; // 联盟建筑助力
    public static final int UNION_BUILD_LEVELUP = 304; // 联盟建设(升级)
    public static final int UNION_DONATE = 305; // 联盟捐献
    public static final int UNION_DONATE_PROGRESS = 306; // 联盟捐献进度达标领取
    public static final int UNION_BUSINESS_ORDER = 307; // 联盟运输提交订单
    public static final int UNION_ACT_CHARGE_REWARD = 308; // 联盟限时充值领取奖励
    public static final int UNION_DISCOUNT_SHOP_BUY = 309; // 联盟折扣商店购买
    public static final int UNION_EXIT = 310; // 退出联盟
    public static final int UNION_GIFT_BOX_REWARD = 311; // 联盟礼盒奖励
    public static final int UNION_DISPOSABLE_BOX_PROGRESS_REWARD = 312; // 联盟宝箱奖励
    public static final int UNION_BOSS_PAY_ADD_POWER = 313; // 联盟远征购买额外战力加成
    public static final int UNION_BOSS_PAY_FLIGHT_NUM = 314; // 联盟远征购买付费次数
    public static final int UNION_RECIPROCITY_REWARD = 315; // 联盟互助奖励
    public static final int UNION_RECIPROCITY_ACTIVATE = 316; // 联盟地标激活
    public static final int UNION_BOSS_FLIGHT_REWARD = 316; // 联盟远征挑战boss
    public static final int UNION_BUSINESS_REWARD = 317; // 联盟运输订单完成
    public static final int UNION_DECORATION_LEVEL_UP_COST = 318; // 联盟地标建筑升级消耗


    //好友
    public static final int BUDDY_GIFT = 16;//好友赠礼

    // 公共活动
    public static final int ACT_HUNDRED_DRAW_REWARD = 400; // 千抽领奖
    public static final int ACT_DAILY_SIGN = 401; // 每日签到

    // 联盟乱斗
    public static final int UNION_SCUFFLE_MATCH = 500; // 乱斗匹配
    public static final int UNION_SCUFFLE_CHOOSE_BUFF = 501; // 选择临时加成
    public static final int UNION_SCUFFLE_AUTO_RECOVER_ENERGY = 502; // 联盟乱斗自动恢复体力
    public static final int UNION_SCUFFLE_ADVIDEO_RECOVER_ENERGY = 503; // 联盟乱斗广告视频恢复体力
    public static final int UNION_SCUFFLE_RANK_REWARD = 504; // 乱斗排名奖励
    public static final int UNION_SCUFFLE_GIFT_BUY = 505; // 乱斗礼包购买
    public static final int UNION_SCUFFLE_PASS_REWARD = 506; // 乱斗通行证奖励领取
    public static final int UNION_SCUFFLE_PASS_REISSUE_REWARD = 507; // 乱斗通行证奖励补发
    public static final int UNION_SCUFFLE_SHOP_BUY = 507; // 乱斗商店兑换
    public static final int UNION_SCUFFLE_FIGHT = 508; // 乱斗战斗

    // 世界Boss
    public static final int WORLD_BOSS_RANK_REWARD = 600; // 世界Boss个人伤害排名奖励
    public static final int WORLD_BOSS_UNION_TASK_REWARD = 601; // 世界Boss联盟总伤害成就奖励
    // 每日补给领奖
    public static final int DAILY_SUPPLY_REWARD = 701; // 每日补给领奖

    // 高级补给签到领奖
    public static final int DAILY_PASS_REWARD = 801; // 每日补给领奖
    public static final int DAILY_PASS_SIGN_UP_COST = 802; // 每日补给补签消耗

    public static final int ACT_MAINTAIN = 902;// 维护补偿

    // 联盟总动员
    public static final int UNION_MOBILE_RANK_REWARD = 1001; // 联盟总动员排名奖励
    public static final int UNION_MOBILE_BUY_TASK_TIMES = 1002; // 联盟总动员购买接取任务次数
    public static final int UNION_MOBILE_MILEAGE_REWARD = 1003; // 联盟总动员里程奖励


}
